﻿#ifndef UIFRIENDS_HPP
#define UIFRIENDS_HPP

#include "UIListCommonDefine.hpp"

namespace DuiLib {
struct FriendListItemInfo
{
    bool folder;
    bool empty;
    CDuiString id;
    CDuiString logo;
    CDuiString nick_name;
    CDuiString description;
};


class CFriendsUI : public CListUI
{
public:
    enum { SCROLL_TIMERID = TIMERID_USER_BEGIN + 10 };

    CFriendsUI(CPaintManagerUI &paint_manager);
    ~CFriendsUI();

    bool Add(CControlUI *pControl);
    bool AddAt(CControlUI *pControl, int iIndex);
    bool Remove(CControlUI *pControl, bool bDoNotDestroy = false);
    bool RemoveAt(int iIndex, bool bDoNotDestroy);
    void RemoveAll();
    void DoEvent(TEventUI &event);
    Node *GetRoot();
    Node *AddNode(const FriendListItemInfo &item, Node *parent = NULL);
    bool RemoveNode(Node *node);
    void SetChildVisible(Node *node, bool visible);
    bool CanExpand(Node *node) const;
    bool SelectItem(int iIndex, bool bTakeFocus = false);

private:
    Node   *root_node_;
    LONG    delay_deltaY_;
    DWORD   delay_number_;
    DWORD   delay_left_;
    CDuiRect    text_padding_;
    int level_text_start_pos_;
    CDuiString level_expand_image_;
    CDuiString level_collapse_image_;
    CPaintManagerUI &paint_manager_;

    CDialogBuilder m_dlgBuilder;
};

} // DuiLib

#endif // UIFRIENDS_HPP